Set the PIN with the FEUD_PIN environment variable when starting the server.
This keeps players from opening the host panel and seeing the answers.
One room per meeting: its own board, players and scores. Screen-share that room's board URL, and players type the key. Rooms nobody touches for 30 minutes close themselves.
Up to 4 players a side. Anyone listed here taps their own name on /play instead of typing it โ nobody lands on the wrong team. Leave it blank and players type their name as before.
Fast Money is optional โ after three rounds you can go straight to End game. โ Head to head puts one contestant from each team up against the other on their own questions, and both sides keep what they win. It happens on its own if the scores are level; the button calls for one at any score.
Scores go into the bracket by themselves when you press End game in the room a match is playing in. Building the bracket, renaming teams and correcting a score are on the Questions page.
No tournament is set up. Build one on the Questions page, under ๐ Tournament โ then come back here to play the matches.
Every game is saved here when you press End game, tournament or not. Kept on the server, so it survives a restart. Clear all starts the log fresh โ it also puts every question pack back on the shelf, since a pack counts as played because a game here used it. A dated copy is left on the server first, and the bracket keeps its own scores either way.
1โ8 reveal that answer ยท X or Space strike ยท B arm buzzers ยท Q / W give control to team 1 / 2